Diffuse · light glyphs
The visible numerals for dark dice. Transparent pixels let themeColor fill the body.
material.diffuseTexture.lightdiffuse-light.webpDICE VIEW V3 / ASSET LIBRARY
Inspect the maps bundled with Dice View v3, from numeric UV layouts to symbolic RPG dice. The live preview applies them to real dice with the new physics engine.
01 / LIVE ATLAS
Choose a bundled v3 theme. The preview renders its original assets on a physical die with the selected color.
Preparing the 3D preview…
02 / MATERIAL ANATOMY
These are the original files in the v3 default theme. Follow each path to see the unmodified source asset.
The visible numerals for dark dice. Transparent pixels let themeColor fill the body.
material.diffuseTexture.lightdiffuse-light.webpThe alternate atlas selected for light-colored dice, preserving legible numerals.
material.diffuseTexture.darkdiffuse-dark.webpSurface relief and engraved details in RGB; it changes lighting, not geometry.
material.bumpTexturenormal.webpSVG art on the +Y face. The numeric result remains 1.
coin.front.texturecoin-1.svgSVG art for the reverse face. The numeric result remains 2.
coin.back.texturecoin-2.svgThe v3 default manifest uses the diffuse pair and normal map. The older v2 package also included an optional specular.jpg ↗.
03 / SYMBOLIC FACES
Each symbolic theme keeps the same numeric UV islands and physical result, while the SVG changes what players see.
04 / MAKE YOUR OWN
Use the bundled atlas as a UV template, replace the artwork, and preview your manifest before hosting it.